Override this message to handle key events internally.
Namespace: Skewworks.NETMF.ControlsAssembly: Skewworks.NETMF.Controls (in Skewworks.NETMF.Controls.dll) Version: 2.5.0.0 (2.5.0.0)
Syntax
C# |
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protected override void KeyboardKeyMessage( char key, bool pressed, ref bool handled ) |
Parameters
- key
- Type: System..::..Char
Integer value of the key affected
- pressed
- Type: System..::..Boolean
True if the key is currently being pressed; false if released
- handled
- Type: System..::..Boolean%
true if the event is handled. Set to true if handled.
Remarks
If the return Key (key == 10) is pressed or released the button is switched to
Pressed and Normal state.
On release the Tap event is fired.